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Feature #2312

open

colormap with real physical values

Added by Jean-charles Lambert about 9 years ago. Updated over 6 years ago.

Status:
New
Priority:
High
Target version:
-
Start date:
2015-09-10
Due date:
% Done:

0%

Estimated time:

Description

Put real physical values to the colormap scale, especially necessary when there are negatives physical values

Actions #1

Updated by Jean-charles Lambert over 6 years ago

  • Assignee set to Jean-charles Lambert

Instead of rescaling all data[], just pass rescaling factor to the shader and rescale data inside shader.

Actions #2

Updated by Jean-charles Lambert over 6 years ago

  • Priority changed from Normal to High
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