Glnemo2 2.0.0 isout !
After many years, glnemo2 is still alive, and a major release version 2.0.0 is now available !
The 3D engine has been updated to fully support OpenGL 3.3 and the GLSL 330 core profile. It is now based on the Qt6 API. These changes allow glnemo2 to compile and run natively on macOS ARM and be compatible with Linux Wayland.
We also provide a universal Linux binary (AppImage), based on glibc ≥ 2.31. The following distributions (and later) can run this binary: Ubuntu 20.04, RHEL 9, and Debian 11.
With these new foundations, we hope to introduce new features in the near future.
Thank you for using glnemo2 !
To download : [Linux App image](https://projets.lam.fr/projects/glnemo2/wiki#glnemo2-200-Release-Universal-linux-binary-based-on-AppImage)
To download : [MacOS ARM dmg file](https://projets.lam.fr/projects/glnemo2/wiki#glnemo2-200-release-MacOS-ARM)
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